Up Rates
RateExp = 3x
RateSp = 3x
MaximumLvlDiff = 11
Quest Rates
ItemDropRate = 2x
Exp = 2x
SP = 4x
AdenaReward = 4x
Drop Rates
DropChance = 5x
SpoilChance = 5x
Extract = 3x
Vitality Rates
Level 1 = 140%
Level 2 = 190%
Level 3 = 230%
Level 4 = 260%
PK Drop Chance
Drop = 44%
DropItem = 55%
DropEquip = 44%
DropWeapon = 12%
Enchants
The maximum Enchant Level is 16.
Armor and Weapons.
+0...+3 = 100%
+4...+6 = 80%
+6...+16 = 66%
But for shirts... The maximum Enchant Level is 20.
Why? I don't even know, maybe I thought it would be fun.
+0...+3 = 100%
+4...+6 = 80%
+6...+16 = 66%
+16...+20 = 30%
How is the life of a Criminal?(PK)
Ok, but is easy to remove PK right?.
You couldn't be more wrong, everyone will receive a message that you killed someone.
You cannot make trades or use the warehouse. But who am I kidding...
You will not be able to reach a warehouse, because you can't even enter a city. Why?
Everyone can attack you in peace zones. Beautiful, isn't it?"
Oh, I almost forgot all City Guards have...
HP = 5x
MP = 5x
PAtk = 5x
MAtk = 5x
PDef = 5x
MDef = 5x